As such, the purpose of this patch, which supports all three versions, is to restore the colors to their former state. but in the GBA version she moves in close to the top generals. Consequently, the graphics generally appear brighter, and certain colors diverge significantly from their original specifications. The first iteration of Final Fantasy VI was released for the Super Famicom in Japan on. To accommodate for the undersized, relatively dark monitor of the Game Boy Advance, a variety of colors in Final Fantasy VI Advance exhibit a higher degree of saturation than that of the earlier versions. Follow the link provided for the emulator youre using to be taken to a guide explaining how to get these codes working. Novalia Spirit's Descr iption for Color Restoration Hack: Have fun playing the amazing Final Fantasy VI Advance (J) game for Game Boy Advance. Theres two common emulators for GBA games, the mGBA and VisualBoy Advance. When it was re-released for the Playstation, the graphics were uncensored but toned down script remained. The opera songs are now sung by true opera soloists, and the major part of the opera tunes are played by Tokio’s orchestra. Description: Back when Final Fantasy VI (Final Fantasy III US) was released the game was heavily toned down, censoring graphics and the like. This hack, that could also be called “FF6 advance as it should have been”, basically replaces the music with the original music from the SNES version (gone the aggressive fuzzy instruments, rhythm errors and missing flats and sharps). This hack is a combination of 2 patches from different authors, Bregalad and Novalia Spirit, which restores the GBA version of Final Fantasy VI to look & sound like the SNES version!īregalad's Descr iption for Sound Restoration Hack:
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